{"id":"uis.uis-ictskillpcpr-m.mys.annual","dataset_id":"uis-ictskillpcpr-m","indicator":"uis-ictskillpcpr-m","geography":"MYS","frequency":"annual","unit":"percent","start_period":"2017","end_period":"2023","org":"UIS","original_indicator":"ICTSKILLPCPR.M","url":"https://databrowser.uis.unesco.org/indicators/ICTSKILLPCPR.M","retrieved_at":"2026-11-08T10:28:13+00:00","version":"1","geography_name":"Malaysia","region":"East Asia & Pacific","observations":[{"period":"2017","value":7.9,"flags":""},{"period":"2018","value":8.3,"flags":""},{"period":"2019","value":8.8,"flags":""},{"period":"2020","value":11.2,"flags":""},{"period":"2021","value":17.1,"flags":""},{"period":"2023","value":19.9,"flags":""}],"indicator_name":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male","topic":"Education","source":"uis","provenance":{"organization":"UIS","original_indicator":"ICTSKILLPCPR.M","url":"https://databrowser.uis.unesco.org/indicators/ICTSKILLPCPR.M","retrieved_at":"2026-11-08T10:28:13+00:00","version":"1","license":"see source"}}